Lewis Ellison, T. (2017). Digital participation, agency, and choice: An african american youth’s digital storytelling about minecraft. Journal of Adolescent & Adult Literacy, 61(1), 25-35. This case study examines one African American adolescent male’s digital choices and experiences during the creation of a digital story about Minecraft. This study introduces… Continue Reading Digital Participation, Agency, and Choice: An African American Youth’s Digital Storytelling About Minecraft